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Music Theory for Electronic Music
·
Module 10
Electronic Drum Programming
1
Four-on-the-Floor Kick Programming
Program a foundational four-on-the-floor kick pattern for house and techno.
2
Dynamic Hi-Hat Programming
Program characteristic hi-hat patterns with open/closed variations and offbeat accents.
3
Backbeats & Variations: Programming Snare and Clap for Electronic Styles
Program snare and clap patterns typical of house, techno, and industrial styles, focusing on backbeats and variations.
4
Groove & Humanization: Velocity and Micro-timing for Drums
Use velocity variation and micro-timing adjustments (nudge) to create groove and humanization in drum patterns.
5
Ghost Notes: Adding Rhythmic Subtlety
Apply ghost notes (low-velocity notes) to add rhythmic subtlety to snare and hi-hat lines.
6
Slicing Drum Loops in a Sampler
Load a drum loop into a sampler and slice it into individual hits based on transients.
7
Chopping and Screwing Breaks
Construct a breakbeat pattern by rearranging and repitching sliced drum hits (e.g., Amen break).
8
Industrial/Breakbeat Drum Pattern Recreation & Modification
Recreate and then modify a characteristic drum pattern from an industrial or breakbeat reference track.
Previous module
Advanced Rhythmic Structures
Next module
Synthesis and Sound Design