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Music Theory for Electronic Music
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Module 11
Synthesis and Sound Design
1
Subtractive Synthesizer Signal Flow
Describe the signal flow of a subtractive synthesizer: Oscillator -> Filter -> Amplifier.
2
Sculpting Timbre with Filters and Resonance
Explain and apply low-pass, high-pass, and band-pass filters, including resonance, to sculpt timbre.
3
Shaping Sound with ADSR Envelopes
Apply ADSR (Attack, Decay, Sustain, Release) envelopes to shape the amplitude and filter cutoff over time.
4
LFO Modulation: Adding Movement to Pitch, Filter, and Amplitude
Describe LFO (Low-Frequency Oscillator) modulation and apply it to pitch, filter cutoff, and amplitude to create movement.
5
FM Synthesis: Ratios, Harmonics & Complexity
Explain the principles of FM (Frequency Modulation) synthesis, relating modulator-carrier ratios to harmonic complexity.
6
Crafting Percussive Sounds with ADSR and Noise/FM
Design a percussive sound using a short, sharp ADSR envelope and noise/FM synthesis.
7
Crafting a Sustained Pad: Detuned Oscillators, Envelopes & LFOs
Design a sustained pad sound using slow envelopes, LFO modulation, and multiple detuned oscillators.
8
Synth Patch Deconstruction
Reverse-engineer a simple synth patch (e.g., a bass or lead) from a reference track.
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Electronic Drum Programming
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Arrangement and Production Techniques