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Learn graphic design
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Module 8
Lighting, Composition, and Rendering
1
Three-Point Lighting for Sculpture
Set up a three-point lighting arrangement (key, fill, rim) to illuminate a sculpture.
2
Image-Based Lighting with HDRIs
Use an HDRI to apply realistic image-based lighting and reflections to a scene.
3
Mastering Camera Angles & Depth of Field
Adjust camera position, focal length, and depth of field to compose a compelling shot.
4
EEVEE vs. Cycles: Key Differences
Explain the primary differences between the EEVEE and Cycles render engines.
5
Optimizing Render Settings
Configure core render settings for quality and performance, such as samples and denoising.
6
Rendering and Saving Still Images
Render a final still image and save it to a file (e.g., PNG, JPEG).
Previous module
Materials and Shading
Next module
Creating a Final Showcase