Skip to main content
grasp.study
About
Explore
Pricing
Log in
Try it for free
Back to course
👋
Welcome to a Grasp lesson
Create a free account
to keep studying and create your own study path.
3D printing mechanical design
·
Module 5
Multi-Component Design: Assemblies & Joints
1
Bodies vs. Components: Understanding the Difference
Distinguish between bodies and components and their use cases.
2
Building Components In-Context
Create a new component and build its geometry within an assembly context.
3
Creating Components from Bodies
Convert an existing body into a component to structure a design.
4
Fixing Component Position with Rigid Joints
Apply a Rigid Joint to fix a component's position in an assembly.
5
Defining Single-Axis Motion with Revolute and Slider Joints
Define single-axis motion between components using Revolute and Slider joints.
6
Constraining Components with As-Built Joints
Use the As-Built Joint to constrain components that are already in position.
7
Section Views for Assembly Analysis
Create a section view to inspect the internal fit and clearance of an assembly.
8
Focused Editing in Assemblies
Isolate and activate components for focused editing within an assembly.
Previous module
Parametric Design Principles
Next module
Preparing for Print: Hardware & Slicer Workflow