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Build a deep life simulation game
·
Module 12
Lua Modding Framework & Polish
1
Integrating Lua with Rust
Integrate a Lua scripting engine (e.g., mlua) into the Rust backend.
Exposing Rust APIs to Lua for Custom Trait Registration
Expose a Lua API from Rust to allow modders to register custom traits.
Extending Lua for Custom Conversation Packs
Extend the Lua API to enable the creation of new conversation packs and interactions.
4
Lua Mod Loader Implementation
Implement a mod loader that reads and executes Lua scripts from a `mods` folder on startup.
5
Detecting Content ID Conflicts
Implement basic conflict detection for mods that register content with the same ID.
6
Designing the Core HUD
Create a main HUD that displays the character's core needs, mood, and money.
7
Creating a Settings Menu
Build a settings menu with an autonomy toggle and volume controls.
8
Adding Music and Sound Effects
Integrate basic background music and UI sound effects.
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