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Digital and analog signal processing
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Module 10
Capstone Project: Real-Time Audio Effects Processor
1
Real-time Audio I/O Stream Setup
Set up a real-time audio input/output stream in a chosen programming environment.
2
Windowed Overlapping Buffers for Real-time Audio
Implement a windowed, overlapping buffer for processing real-time audio chunks.
3
Real-time Spectrograms with FFT
Apply the FFT to buffered audio data to compute and visualize a real-time spectrogram.
4
Audio Filter Design Fundamentals
Design a lowpass or bandpass filter (IIR or FIR) to meet a specific audio frequency cutoff specification.
5
Real-time Audio Filtering with Difference Equations
Implement the designed filter on a real-time audio stream using its difference equation.
6
Multi-Band Audio Equalizer Design
Design a bank of parallel bandpass filters to serve as a multi-band audio equalizer.
7
Echo Effect with Circular Buffer
Implement a simple echo effect using a circular buffer for delayed signal feedback.
8
Chorus/Flanger: LFO Modulated Delay
Develop a chorus or flanger effect by modulating the delay time of a delay line with a low-frequency oscillator.
9
Phase Vocoder for Time-Stretching and Pitch-Shifting
Analyze the phase vocoder method for time-stretching and pitch-shifting.
10
Building an Advanced Audio Processing Chain
Integrate spectral analysis, equalization, and a chosen audio effect into a single processing chain.
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Fundamentals of Digital Audio Processing
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