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Learning RUST with Chess
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Module 4
Modeling the Chess Board
1
Rust Enums for Chess Pieces
Model chess piece types and colors using Rust enums.
2
Structuring Board Positions with Rank and File
Represent board positions (squares) as a struct with rank and file fields.
3
Modeling the Chessboard with Structs and Enums
Represent the game board as a struct containing an 8x8 array of `Option<Piece>`.
4
Initializing the Chess Board
Write a function to initialize the board with pieces in their standard starting positions.
5
Debugging with Console Board Output
Implement a method to print the board state to the console for debugging.
Previous module
Project Organization and Traits
Next module
Implementing Piece Movement