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Learning RUST with Chess
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Module 10
Creating an Interactive Graphical UI
Clicking to Coordinates
Detect mouse clicks and map the screen coordinates to board squares.
2
Implementing Piece Selection and Valid Move Highlighting
Implement selection logic to highlight a clicked piece and its valid move squares.
3
Moving Pieces with Clicks
Execute a move when the player clicks a valid destination square for a selected piece.
4
Refreshing the Game Board Display
Update the graphical display to reflect the new board state after a move.
5
Displaying Game Status and Turns
Display the current turn and game status (e.g., "Check!") as text on the screen.
Implementing a Graphical Pawn Promotion Menu
Implement a graphical menu for the player to choose a piece during pawn promotion.
7
Visualizing the Last Move
Highlight the squares of the most recently played move for better visual feedback.
8
Implementing a "New Game" Button
Add a 'New Game' button to reset the game state and start a new match.
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