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Learning RUST with Chess
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Module 1
Rust Fundamentals and Ownership
Getting Started with Rust: Installation and First Project
Set up the Rust toolchain, create a new project using Cargo, and run a "Hello, World!" program.
2
Variables, Types, and Functions
Declare variables using `let` and `mut`, apply basic type annotations, and define functions.
3
String vs. &str: Types and Conversions
Differentiate between the `String` and `&str` types and perform basic conversions.
4
Rust Ownership and Move Semantics
Explain Rust's ownership model and the concept of move semantics.
5
Understanding Borrowing: Immutable and Mutable References
Use immutable and mutable references (borrowing) to access data without taking ownership.
6
Cloning Owned Data with `clone()`
Use the `clone()` method to explicitly duplicate owned data when necessary.
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Core Data Types and Control Flow