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Recommended resources
Module 2
Data Modeling for Cards and Decks
Module 3
Building the Core UI: Cards and Hand Display
Module 4
Game State and Turn Management
Module 5
Core Gameplay Loop: Playing Cards
Module 6
Implementing Combat: Creatures and Health
Module 7
Implementing Magic: Spells and Targeting
Module 8
Enabling Multi-Deck Cooperative Play
Module 9
Creating the Automated Opponent
Module 10
Deck Customization Screen
Module 11
Campaign and Progression
Module 12