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Godot card game creation

12 Modules · 73 Lessons

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Module 2

Data Modeling for Cards and Decks

Module 3

Building the Core UI: Cards and Hand Display

Module 4

Game State and Turn Management

Module 5

Core Gameplay Loop: Playing Cards

Module 6

Implementing Combat: Creatures and Health

Module 7

Implementing Magic: Spells and Targeting

Module 8

Enabling Multi-Deck Cooperative Play

Module 9

Creating the Automated Opponent

Module 10

Deck Customization Screen

Module 11

Campaign and Progression

Module 12

Polishing the Experience