In our last session, we meticulously configured your physical driving environment, ensuring your posture is optimized for control, stability, and endurance. With your rig now ergonomically sound, it's time to turn our attention from the hardware to the software. This lesson focuses on configuring the in-game driving assists in Gran Turismo 7.
Think of these assists as a set of adjustable training wheels. Our goal isn't to rely on them forever, but to use them strategically to manage the learning curve. By starting with a safety net, you can concentrate on fundamental skills like finding the racing line and being smooth with your inputs, without the constant frustration of spinning out. Today, we will create a custom assist profile that provides support without completely masking the car's behavior, establishing the first step on your progressive path to driving without aids.
The Philosophy of Assists: A Progressive Approach
Driving assists in Gran Turismo 7 are electronic systems designed to make the car more manageable. They can control wheelspin, prevent brake lock-ups, and even stabilize the car. While many advanced drivers aim to turn all assists off for maximum performance and realism, starting this way as a beginner is like trying to learn calculus before you've mastered algebra—it's overwhelming and counterproductive.
Our strategy is to start with key assists active and then gradually reduce their influence as your skills and confidence grow. This allows you to isolate and practice specific techniques. For example, with Traction Control handling wheelspin, you can focus purely on your steering and braking for a corner.
Gran Turismo 7 offers presets like 'Beginner', 'Intermediate', and 'Expert' that bundle different assist levels together. However, to create the most effective learning environment, we will craft a custom setup that is more nuanced.

Gran Turismo 7 offers presets, but we will create a custom profile tailored for a structured learning path.
Core Assists: Your Starting Configuration
We will focus on the two most important assists for learning car control: the Traction Control System (TCS) and the Anti-lock Braking System (ABS). We'll also make sure to disable other assists that would hinder your learning by taking too much control away from you.
An excellent starting point is to read this overview of the primary assist settings in Gran Turismo 7.
Best Gran Turismo 7 Assist Settings - All Settings Explained
This article from SimRacingSetup provides a clear explanation of each driving assist. It will give you a solid theoretical understanding before we start configuring them.
First, read the brief section on the Assist Preset Selection to understand how the presets work. Then, focus on the detailed explanations for Traction Control and ABS. Pay attention to how the different levels of these assists affect the car's behavior.
Now, let's dive into the specifics for our starting setup.
Traction Control System (TCS)
What it does: TCS prevents the driven wheels from spinning when you accelerate. If the system detects that a wheel is spinning faster than it should (i.e., losing traction), it reduces engine power to that wheel to help it regain grip.
Why it matters: With a rear-wheel-drive car, applying too much throttle, especially while turning, will cause the rear tires to lose grip, resulting in a spin. TCS acts as your safety net, catching the car before you lose control.
GT7 Settings & Your Starting Point: TCS is adjustable from 0 (off) to 5 (maximum intervention).
- TCS 5: Very safe, but very intrusive. It cuts power so aggressively that it can make the car feel sluggish and prevent you from learning proper throttle control.
- TCS 0: No assistance. This is our eventual goal, but for now, it requires a level of throttle precision you are still developing.
- Recommended Start: TCS
2. This is the sweet spot for learning. It will allow a small amount of wheel slip, so you can begin to feel the limit of traction, but it will intervene to stop a full spin.
This video provides an excellent visual demonstration of how different TCS levels affect a powerful car.
NEW Fastest Settings in Gran Turismo 7: EVERY Setting Explained
The presenter, Doughtinator, clearly demonstrates the effect of various TCS settings on corner exit. This will help you understand what to expect.
Watch the segment from TCS settings. Notice the difference in the car's behavior between no traction control (a spin), TCS 5 (understeer and sluggishness), and the intermediate settings like TCS 2, which allows some rotation but remains manageable.
Anti-lock Braking System (ABS)
What it does: ABS prevents your wheels from locking up under heavy braking. A locked, skidding tire has significantly less grip than a rolling one and loses its ability to steer the car.
Why it matters: Applying the brakes too hard will cause your tires to lock, increasing your stopping distance and often causing you to slide straight off the track. Learning to brake right at the limit without locking (threshold braking) is a core skill. ABS lets you practice finding your braking points and modulating the pedal without the immediate and harsh penalty of a lock-up.
GT7 Settings & Your Starting Point: ABS has three settings: Default, Weak, and Off.
- ABS Off: Extremely difficult in Gran Turismo 7. A slight misjudgment in brake pressure leads to locked wheels and a trip to the gravel.
- ABS Weak: A less intrusive version. It allows for minor lock-ups, requiring more finesse from the driver. This is a good step after you've become consistent with
Default. - Recommended Start: ABS
Default. The default ABS in GT7 is very well-implemented. It provides excellent stability under braking without a significant performance cost, making it the ideal setting for learning.
Watching what happens with ABS turned off will convince you that starting with Default is the correct choice.
NEW Fastest Settings in Gran Turismo 7: EVERY Setting Explained
Let's return to the same video. The presenter now demonstrates the effect of ABS settings.
Watch the section from on ABS. See how easily the car locks its wheels and fails to stop or turn when ABS is set to Off. This highlights why Default is our starting point.
Assists to Disable for Effective Learning
While TCS and ABS are valuable tools, other assists can be detrimental because they take too much control away from you, preventing you from feeling the car's physics. For our "Beginner Plus" profile, we will turn the following off:
- Auto-Drive (Brake & Steering): This is self-explanatory. We are here to learn how to drive, so we need to be in control of braking and steering.
- Active Stability Management (ASM): This system preemptively tries to prevent spins. It sounds helpful, but it disconnects you from the car's natural behavior. You need to feel the car begin to lose grip to learn how to correct it.
- Countersteering Assistance: This assist automatically applies counter-steer to catch a slide. Like ASM, it robs you of the opportunity to learn a critical skill: car control. Turning this off is essential for developing your reflexes and feel.
Practical Application: Your "Beginner Plus" Setup
It's time to apply these settings in the game. Go to the Settings menu before starting a race or from the pause menu.

Use this menu to create your custom assist profile.
Your Starting Configuration:
- Assist Preset Selection: It will change to
Customonce you edit the settings below. - Traction Control (TCS):
2 - ABS:
Default - Auto-Drive:
Off - Active Stability Management (ASM):
Off - Countersteering Assistance:
Off - Gears:
Automatic(For now, to reduce your mental workload. We will cover manual shifting in a future lesson). - Driving Line Assistance:
All(This is a visual aid that doesn't affect physics. We'll use it to learn tracks). - Braking Indicator:
On(Another helpful visual aid for now).
Practice Drill (20 Minutes):
Load up a Time Trial session. We'll use this exercise to feel the effect of our settings. If you have the car available, select the Mazda MX-5 (ND) at the Tsukuba circuit. If not, any low-power road car will do.
- Baseline Laps (10 mins): Drive 5-10 laps using the "Beginner Plus" settings above. Don't focus on speed. Instead, pay attention to the car's behavior. On corner exits, try to apply the throttle a bit too early or aggressively. Feel the subtle intervention of TCS catching the car. Under heavy braking, feel the stability provided by the default ABS.
- TCS Experiment (5 mins): Go into the assist menu and change TCS to 5. Drive two laps. Notice how the car feels sluggish and unwilling to accelerate out of corners. The system is intervening too much.
- TCS Experiment 2 (5 mins): Now, change TCS to 0. Drive slowly. On a slow corner exit, gently apply full throttle. The car will likely spin. This exercise isn't about setting a lap time; it's about building an intuitive understanding of why we are starting with TCS set to 2. It's the balance between safety and feel.
Conclusion
You have now established a thoughtful, progressive baseline for your in-game assists. This custom setup provides a crucial safety net that allows you to focus on the core skills of steering, braking, and learning a circuit, while still letting you feel the fundamental physics of the car.
Key Takeaways:
- Driving assists are powerful learning tools when used correctly as part of a progressive plan.
- Your initial setup is TCS
2and ABSDefault. This provides a balance of safety and feedback. - Disabling "nanny" assists like ASM and Countersteering Assistance is critical for developing a true feel for the car's behavior at the limit.
- The goal is to gradually reduce these assists as your skill and confidence grow, with the ultimate aim of driving with them off.
With your physical rig and in-game settings now fully prepared for learning, our next step is to choose our "school car." In the next lesson, we will discuss why starting with a suitable vehicle—one with moderate power and predictable handling—is essential for building a solid foundation of driving technique.