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C++ internals for software engineer role
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Module 2
Object-Oriented C++: Memory and Mechanics
1
Class and Struct Memory Layouts
Explain the memory layout of a simple class and compare it to a C struct.
2
Static Dispatch and Object Size
Analyze how non-virtual member functions are resolved at compile time and do not increase object size.
3
Understanding the 'this' Pointer
Explain the 'this' pointer's implementation and how it's passed as a hidden argument to member functions.
4
Constructors & Destructors: Execution Order
Implement constructors and destructors, tracing their execution order for member and base class objects.
5
Mastering Initialization Lists
Use initialization lists and explain their performance and correctness benefits over assignment in constructors.
6
The Rule of Three/Five
Explain the Rule of Three/Five and implement copy/move constructors and assignment operators.
7
Shallow vs. Deep Copy vs. Move Semantics: Memory Operations
Analyze the difference between shallow copy, deep copy, and move semantics in terms of memory operations.
8
Understanding Access Specifiers and Their Enforcement
Apply access specifiers (public, private, protected) and explain their compile-time enforcement.
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C++ Foundations: Bridging from C
Next module
Runtime Polymorphism Internals