Hello! Welcome back to your digital art course.
In the last lesson, you learned the crucial skill of "construction"—breaking down complex objects into simple geometric forms. You practiced seeing a coffee mug or a computer mouse as a collection of cylinders and cubes. This is the foundation for drawing anything.
Today, we take the logical next step. Our learning outcome is to draw simple cubic forms in one-point and two-point perspective. Now that you can deconstruct objects into blocks, this lesson will give you the rules to place those blocks within a believable three-dimensional space. Think of perspective as the rendering engine for your 2D canvas; it's a set of rules that creates a convincing illusion of depth.
Mastering this will be essential when we begin constructing the human figure, which is composed of many blocky forms like the ribcage and pelvis, all existing together in perspective.
1. The Language of Perspective
Before we start drawing, we need to define three key terms that form the basis of all perspective drawing.
How to Sketch with a Perspective Grid
The article 'How to Sketch with a Perspective Grid' provides clear, concise definitions for the fundamental concepts we'll be using. Understanding these terms is the first step.
Please read the section titled 'A Few Perspective Terms'. Focus on understanding the definitions for Horizon Line, Orthogonal Lines, and Vanishing Point.
To summarize the key ideas:
- Horizon Line (HL): This is a horizontal line that represents the viewer's eye level. Where you place it determines if we are looking up at, down on, or straight at an object.
- Vanishing Point (VP): A point (or points) on the horizon line where parallel lines appear to converge and disappear.
- Orthogonal Lines: These are the construction lines that we draw from the corners of an object to a vanishing point. They represent the lines that are moving away from the viewer into the distance.
2. One-Point Perspective
One-point perspective is used when you are looking at an object straight-on, with one of its faces parallel to you. All lines that recede into the distance will converge at a single vanishing point. This is common when looking down a straight road or a long hallway.
How to Draw Perspective for Beginners
Let's watch a quick, clear demonstration of how to construct a cube in one-point perspective.
Watch the first part of this video from the beginning until 01:26. Notice the simple, algorithmic process: 1. Set the Horizon Line and Vanishing Point. 2. Draw the front face (a square). 3. Draw orthogonal lines from the corners to the VP. 4. 'Cut off' the back of the cube with parallel lines.
The position of the object relative to the horizon line determines which faces of the cube you can see.

3. Two-Point Perspective
We use two-point perspective when we are viewing an object from its corner. None of its faces are parallel to us. In this system, there are two vanishing points on the horizon line. Lines that recede to the left go to the left VP, and lines that recede to the right go to the right VP. Vertical lines remain vertical.
This creates a more dynamic and common view, as we rarely look at things perfectly "face-on" in the real world.
How to Draw Perspective for Beginners
Now let's see how this works for two-point perspective. The process is slightly different.
Continue watching the same video from 01:26 to 03:19. The key difference here is that you start with the front vertical edge of the cube, not the front face. Then, you project lines from the top and bottom of that edge to both vanishing points.
As with one-point, your view of the cube's top or bottom depends on its position relative to the horizon line.

4. Using Perspective Guides in Procreate
Drawing these lines perfectly can be tedious. Luckily, Procreate has a powerful built-in tool called the Drawing Guide that makes this process much easier. It allows you to set up your horizon line and vanishing points, and then you can enable "Drawing Assist" on your layer to make your brush strokes automatically snap to the perspective lines.
Draw Anything in Perspective in Procreate
This article explains how to set up and use the perspective guides in Procreate for both 1-point and 2-point perspective.
Read section 2, 'Turn On Procreate’s Perspective Guide.' Pay close attention to how to tap to create one or two vanishing points and how to drag them. We will use this feature in our practice exercise.
5. Practice: Drawing Cubes in Perspective
It's time to put this theory into practice. Your task is to fill a canvas with cubes using both one-point and two-point perspective. Focus on getting the construction right, not on making perfect drawings.
Estimated time: 30 minutes
Part A: One-Point Perspective
- Setup: In Procreate, create a new canvas. Go to Actions (wrench icon) > Canvas > Drawing Guide. Turn it on, then tap Edit Drawing Guide.
- Select Perspective at the bottom. Tap once on the canvas to create a single vanishing point. You can drag the horizon line and the vanishing point to wherever you like. A good starting place is the center of the canvas. Tap Done.
- Draw: Create a new layer. Tap on the layer thumbnail and select Drawing Assist. Now, any line you draw will snap to be perfectly horizontal, perfectly vertical, or aimed at your vanishing point.
- Task: Draw at least five cubes on your canvas.
- Draw one cube below the horizon line (so you can see its top).
- Draw one above the horizon line (so you can see its bottom).
- Draw one that overlaps the horizon line.
- Draw two more in different positions and sizes.
Part B: Two-Point Perspective
- Setup: Turn off Drawing Assist on your previous layer. Go back to Edit Drawing Guide. Tap a different location on the horizon line to add a second vanishing point. For a natural-looking perspective, drag the two points far apart, even off the edges of the canvas. Tap Done.
- Draw: Create a new layer and turn on Drawing Assist for it. Now your strokes will snap to be perfectly vertical or aimed at one of the two vanishing points.
- Task: Draw at least five more cubes using two-point perspective.
- Start by drawing the front vertical edge.
- Draw cubes in various positions: above, below, and on the horizon line.
- Experiment with making some cubes long and flat (like a book) and others tall and thin (like a skyscraper).
Conclusion
Great work today. You've learned the fundamental rules for creating the illusion of depth on a 2D surface. By understanding and applying one- and two-point perspective, you can now construct simple forms and place them convincingly in a 3D environment. This is a powerful tool that moves you beyond drawing flat shapes into the realm of constructing solid, believable worlds.
Key Takeaways:
- One-Point Perspective: Used for objects viewed face-on. Starts with drawing the front face, then projecting lines to a single VP.
- Two-Point Perspective: Used for objects viewed from a corner. Starts with drawing the front edge, then projecting lines to two VPs.
- The Horizon Line represents your eye level and dictates whether you see the top or bottom of an object.
- Procreate's Drawing Guide with Drawing Assist is an efficient tool for practicing and executing perspective drawings.
In our next lesson, we will build directly on this by exploring how to apply foreshortening to simple geometric forms. Foreshortening is what makes parts of an object appear shorter or compressed when they are angled toward the viewer, and it's the final key to making your forms look truly three-dimensional.