Someone wanted to learn this too, so Grasp built them a personal learning path.
You can keep exploring this one or create a path like this one shaped around you.
V1
Module 1
A First Playable Godot Room
Module 2
Exploration Maps and Scene Travel
Module 3
NPCs, Portrait Dialogue, and Story Flags
Module 4
Items, Equipment, Shops, and Durability
Module 5
Front-Facing Turn-Based Combat
Module 6
Party Skills, Tactical Targets, and Boss Behavior
Module 7
Reusable Multi-Floor Dungeon Systems
Module 8
Milestone Events and a Changing World
Module 9
Saving and Restoring the Adventure
Module 10
Building the Rite and Awakening Chapter
Module 11
A Complete Regional Progression Cycle
Module 12