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Game Development

Module 2

JavaScript Foundations for Playable Prototypes

Module 3

Player Movement, Camera, and Collision

Module 4

Building the Collect-and-Escape Core Loop

Module 5

Designing a Readable 3D Level

Module 6

Challenge, Hazards, and Game States

Module 7

Feedback, Interface, and Game Feel

Module 8

Playtesting and Evidence-Based Iteration

Module 9

Publishing and Presenting Your First Game